This might be a way for them to downplay the part that got side-tracked, continuing the story from a point they think is more viable, or correcting decisions they are no longer happy with. Half-Life: Alyx sees them return to this principle. Valve has stated they weren't happy with the episodes that came after the second game, and had meant to create content that pushed technology forward for the IP, not just crank out titles. There is also an out-of-universe reason to be found: After all, if he saved Alyx from the Black Mesa Incident, why would he still feel the necessity of rewarding her, unless it is for personal interests? Eli Vance's death in that case never really occurs. The G-Man might have shown her an emotionally poignant moment from an alternate timeline in which her father dies to gain her loyalty. The events take place on a different timeline altogether. This would imply that Half-Life 2 took place in an alternate reality. The agreement with Alyx has caused a diverging timeline.Īs the G-Man, at this point on the timeline, intervenes with a future event, the timeline necessarily has to split here. These are more likely, since Valve seem eager to start experimenting more with space-time manipulation, especially since it has been prevalent in their franchise since the beginning 2: Alternatively, an Advisor would potentially be able to induce localized amnesia, and the G-Man himself might have powers beyond those we are familiar with. Similar to what human Combine volunteers have to go through to climb the ranks, Memory Replacement might have been used to shape Alyx into a more effective agent, or make her forget her alliance. Perhaps Alyx was given clear instructions by the G-Man to remain silent, possibly not to influence the regular flow of time, maybe even in order to retain the situation in which her father is saved, or to protect Gordon or mankind.Īlthough this would cast a shadow on the relationship she builds up with Gordon, it would allow for a more psychological kind of gameplay - ideal for exploring VR possibilities.Īlyx (at that point) has no memory of the encounter. Her being in the G-Man's employ sheds an entirely new light on the collaboration with "the Free Man" during Half-Life 2 and the additional episodes. There are multiple potential explanations for this, and I think the one that is most reasonable, ultimately, is the one that permits Valve the highest level of creative freedom 1:Īlyx has been instructed by the G-Man to keep quiet about their encounter and agreement. Since at the moment no canonical information is available on this matter, we can only speculate. Why does Alyx not remember what happened during the prequel and joins Gordon on his journey? Initially, her enthusiasm could be explained by Gordon's status, but now, in the light of this new Half-Life instalment, it could mean the G-Man was behind this encounter all the time. Isaac Kleiner, Alyx must have picked up on the fact that the legendary Gordon Freeman has finally arrived, and decided to go meet him. That is, to their surprise, as it certainly must have been the G-Man who orchestrated it this way: after all, Barney Calhoun is at that very moment working undercover as a Civil Protection agent at the City 17 Trainstation, and able to help the mute physicist to elude the Combine. In Half-Life 2, Alyx finds Gordon by accident. How can Alyx find Gordon Freeman after he arrives to City 17? It refers to the planned-but-never-released Episode 3, offering an alternate timeline to the Episode 2 climax. In the game, we learn about G-Man's imprisonment, possibly explaining Freeman's extended 'leave' of the almost 20 years that bridge that gap. Half-Life: Alyx takes place after Half-Life and 5 years before Half-Life 2. How is this new story connected with Half-Life 2?
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